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1. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Jeronica wrote: Mark Phoenixa wrote: So, i haven't seen anyone address a number of concerns with the citadel system as a whole. Forgive me if i simply missed them being answered and please point me towards the relevant post. First and most...
- by Zeera Tomb-Raider - at 2016.11.24 18:07:27
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2. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
DeMichael Crimson wrote: Mina Askold wrote: With the new changes coming to eve my drive to play is going fast. I don't know how the rest of you feel but this whole F2P idea just screams fail, and if its as bad as most people think it will be...
- by Zeera Tomb-Raider - at 2016.09.01 08:47:36
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3. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Redusing the sub for playing the game will probebly work better than this ide.if you want more subs and players to stay in the game for a loonger period of time. .it will probebly have a better chance of generating more incom for you to.
- by Zeera Tomb-Raider - at 2016.09.01 08:28:31
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4. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Delt0r Garsk wrote: Drago Misharie wrote: Delt0r Garsk wrote: Drago Misharie wrote: Can't wait for the complaints about all the buffs this brings to cloaky campers. How does this affect cloaky campers (btw i am one from time to time...
- by Zeera Tomb-Raider - at 2016.08.30 06:10:07
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5. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
the bad things with all this updats they plan, is that it have only 1 focus to blowe up more valubal ships.but in the end it will just be a lott less of those ships used in the game,they shift the risk vs reward aspect so fare from good.,it's not ...
- by Zeera Tomb-Raider - at 2016.08.30 05:54:03
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6. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
I dont rely like any off it,not iven the extra low slots on som mining ships if the price off that is getting the rest of this update as well,
- by Zeera Tomb-Raider - at 2016.08.30 05:10:10
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7. Solo Industry Question - in Science and Industry [original thread]
As stated abowe its take a lot of investment in building parts and BPO to relly make good isk and the less you need to buy for your production the higer gain,when it coms to run a POS as a singel player ther migth be 2 options you kan try,train PI...
- by Zeera Tomb-Raider - at 2015.07.15 15:08:04
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8. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: At 4 years, such a +5 character has maybe gained 4-5 months over a character that only uses +3 implants all the time. (1 month per 408 days of this plan, no remap from the standard) With another plan that is a bit more cl...
- by Zeera Tomb-Raider - at 2015.07.07 21:33:09
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9. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: The difference between P2W and EVE is that you cannot buy experience or knowledge. SP merely enable you to use a tool. How to use it, how to use it effectively, how to enable hidden usage scenarios or features is all not buya...
- by Zeera Tomb-Raider - at 2015.07.07 20:12:21
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10. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: IMO Attributes and attribute implants should be removed. There should be absolutely NOTHING that modifies training time. The reason I say this is because training skills should be secondary to actually playing the game. Ther...
- by Zeera Tomb-Raider - at 2015.07.07 14:42:25
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11. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
I relly like the fitting of station just as you fitt ships,but som worrys when you saye you will making more player involving and more player oriented combat for structures,no more hollydays do i need to live in the game 24/7 or klose to it to saf...
- by Zeera Tomb-Raider - at 2015.07.07 14:22:24
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12. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: Rivr Luzade wrote: But there is. And it is not these skills, it is their lack of knowledge about how the game works. With the removal of these skills, you remove your interpretation of the wall, but you leave the more impor...
- by Zeera Tomb-Raider - at 2015.07.06 12:44:55
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13. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Dino Zavr wrote: CCP Rise wrote: Q: 'Attributes aren't very interesting, you should remove them' A: Again, we agree. Team Size Matters discussed removing them on the o7 show (or some other public venue) awhile back and it's still somethin...
- by Zeera Tomb-Raider - at 2015.07.06 08:47:29
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14. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Ohh Yeah wrote: ^^ Ignore Iain man, he literally posts in every thread in Features & Suggestions and ***** on everything everyone says, including CCP. He isn't interested in having any sort of constructive conversation, he just wants to tal...
- by Zeera Tomb-Raider - at 2015.07.06 08:28:58
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15. Eve 1v1 pvp only system. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Cassius Invictus wrote: Leto Aramaus wrote: Technically, there is already a mechanic for 1v1. You can go duel anyone, anywhere. Yes this still allows people to sort of "cheat" by the other guy's friends remote reppin...
- by Zeera Tomb-Raider - at 2015.07.05 09:43:51
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16. Eve 1v1 pvp only system. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Cassius Invictus wrote: Leto Aramaus wrote: Technically, there is already a mechanic for 1v1. You can go duel anyone, anywhere. Yes this still allows people to sort of "cheat" by the other guy's friends remote reppin...
- by Zeera Tomb-Raider - at 2015.07.05 09:08:58
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17. Eve 1v1 pvp only system. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Donnachadh wrote: Daichi Yamato wrote: To mare wrote: when you request a duel there should be an option to prevent the involved parties from receving remote rep or links boosts, that way you could truly have a rea...
- by Zeera Tomb-Raider - at 2015.07.05 08:49:28
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18. For CCP Regarding War mecanics - in Player Features and Ideas Discussion [original thread]
Black Pedro wrote: Zeera Tomb-Raider wrote: i respect that you want to playe as you wish,but you have the power to limet others gaming choices,so i think hypoteticly i shud have som contermesure for it to be a real sand box.like placing a mo...
- by Zeera Tomb-Raider - at 2015.07.04 18:31:02
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19. For CCP Regarding War mecanics - in Player Features and Ideas Discussion [original thread]
Black Pedro wrote: Zeera Tomb-Raider wrote: ther we go again 1 player style think the game was solely build for them and want the rigth to force others to playe the game as they like it,it sadning to see.as stated before thers a lott more to...
- by Zeera Tomb-Raider - at 2015.07.04 17:02:41
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20. For CCP Regarding War mecanics - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Zeera Tomb-Raider wrote: yes ther alwayse a risk getting ganked,but the werry ide that 1 player style shud have the power to force others to playe the game on their terms ower the whole known univers is not rigth after all ther...
- by Zeera Tomb-Raider - at 2015.07.04 16:26:05
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